
Two sets of tiles in one bigger pouch
Double Bananagrams
Holding two complete sets in one zip-up pouch lets a large crowd run one massive race or split into two separate games.
$24.99
Rated 4.9 out of 5 by 4,938 players
Sixteen players can gather around one table when two classic sets pack into a single yellow fabric banana. Everyone races at the same time to build an intersecting grid of words using cream tiles with black letters.
Peel calls echo across the room as players clear their hands and force fresh letters onto opponents. A single awkward letter can push you to Dump, trading one tile for three from the bunch.
| Players | 1–16 |
| Ages | 7 and up |
| A game runs | About 15 minutes |
| In the box | 288 letter tiles and an instruction sheet, in a zip-up banana pouch |
| You also need | A table with room for up to sixteen separate grids. |
| The feel | Everyone plays at once |
How a game unfolds
The race itself is unchanged from Bananagrams; there are twice as many tiles in the bunch.
Split once
Turn all the tiles face down in the middle. That pile is the bunch. Each player draws their opening hand and flips it on the call.
Build all at once
Every player builds their own crossword grid at the same time. There are no turns to wait for.
Peel repeats
Empty your hand and say so. Everyone draws one more, and the bunch shrinks by one per player.
Bananas ends it
When the bunch runs below the number of players, the next grid to go clean wins the check and the game.
Twice the bunch
No bonus tiles and no new rule: this pouch holds two complete classic sets. What it changes is the room rather than the game - the listing runs the player count to sixteen where one pouch stops at eight.
What makes it its own game
- Calling Split starts the race with all players turning their opening tiles face up at the same moment.
- Whenever someone calls Peel, each player at the table must draw one fresh letter tile from the central bunch.
- Choosing to Dump lets you return one difficult tile face down to take three replacement tiles back into your hand.
- If a final check reveals a misspelled word or a disconnected tile, that player is out of the game.
Worth knowing before you open the box
Because 288 is exactly two sets, a crowd that does not want one enormous game can split the pouch down the middle and run two ordinary ones side by side.
Who it suits
Sixteen separate word grids demand substantial table space, which makes this edition tough for cramped rooms. Fast tile races reward quick anagram skills and direct pattern recognition. A deliberate player who needs quiet time to weigh options will find the pace punishing, while lively groups who love competing simultaneously will thrive.
Before your first game
Decide how you want to play before emptying the pouch onto the table. A large gathering can run one enormous race together, or divide the 288 tiles down the middle to seat two standard games side by side. Setting up two separate tables keeps the reach manageable for players while giving everyone the classic race experience.
Elsewhere on the shelf
Still reading? That is usually a yes.
Two classic sets in one pouch, so the table can run to sixteen without anybody sitting out.
$24.99


